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Sets the server token needed to start the server.Įnables / disables the console of the server. Sets the client token, is absolutely necessary for the start of the server. Recommended for private servers.Įnables / disables LAN mode for the server. Pauses the simulation on the server as soon as all players have disconnected. The higher the tick rate, the higher is the use of the resources.ĭefines the time in milliseconds when a client is kicked as soon as it reacts.Įnables / disables votes for a kick from a desired player.
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The tickrate affects the quality of the server. Stores the score every day (new day in the game)ĭefines the tick rate in the game. Snapshots allows a rollback of the game server. The value "true" is activated, the value "false" deactivated PvP. A change is not possible.Īctivated or Deactivated Player. How many seconds should the message (shout) be displayed in the game? This display time is for "Display at the center of the screen".
#Dont starve together lan mods#
Internet is fine on both ends, game is up to date, we are both using the same mods and they are all up to date aswell.
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The following settings can be set in the settings.ini:ĭefines the server name, which is displayed in the server browser. A server which has always worked before which me and my friend have been greatly enjoying now says 'server not responding' when he tries to join it.
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As someone who mostly plays this game on vita, I can say that controllers arent broken for this game, but they do work differently than the keyboard. The configuration of a Do not Starve Together Server can be done in the web interface under "Settings", as well as directly in the file "settings.ini", which is stored in the directory /dontstarve/storage/config/. Usually you dont need internet for LAN, but with Dont Starve I think you have to log in to even be able to create or search a game, so at least right now internet is necessary. Rent your own prepaid Don't Starve server at
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